Beauval Isles

Summary
The Beauval Isles are the first region players are able to visit in Northwind, and is a fairly forgiving environment, with few predators, a warm climate and no fear of being robbed and looted by other players.

Function
The Beauval Isles function as an introduction to the mechanics of Northwind, starting players in the safety of New Bordeaux. Here they will be greeted with a tutorial guiding them through fundamental mechanics such as lumbering, hunting and mining.

Colonist Settlements

 * Fort De Belcourt
 * Fort Marseau
 * New Bordeaux

Native Settlements

 * Irosonee End

Wilderness

 * Adelaid Place
 * Beaufort Creek
 * Beauval Cliffs
 * Berway Islets
 * Bradshaw Islands
 * Camlon Grove
 * Deadwood
 * Deep Cavern
 * Dunaway Skerrys
 * Lillesand Coast
 * Mackay Island
 * Marcel's Rest
 * Mount Beaufort
 * Munson Trail
 * Reservoir Cave
 * Rockledge
 * Sanders Point
 * Sanibel Coast
 * Skagway cove
 * Slickrock Way
 * Southwest Rock
 * Sterling Point
 * Sumner Path