Update 2


 * Fixed shop interface closing right after being opened
 * Randomized animal spawn positions
 * Fix contracts interface memory leak
 * Fixed crafting materials cost bug
 * Fixed flintlock weapon shots repeating bug
 * Fixed door jankiness
 * Added ability to sprint with melee weapons
 * All supplies hauling contracts now spawn at the same town's dock
 * Fixed constant kicking while in menu/introduction bug
 * Fixed server not registering fire when unequipping a weapon right after firing
 * Nerfed bayonet damage
 * Fixed torch remaining ignited when unequipped
 * Slightly extended St Paul safezones
 * Removed ability to build structures and dig snow in certain zones
 * Campfires no longer damage players in safe-zones
 * Fixed contracts interface memory leak
 * Fixed typos in some item descriptions (hopefully)
 * Fixed rare bug where a player wouldn't be able to do interactions when joining a new server
 * Fixed dragging
 * Fixed clipping bug when a player will clip while standing in a snow trench that's being filled back up by a snowstorm
 * Fixed bug where a tool (axe, pickaxe, knife, etc.) would do an extra animation when a resource is depleted
 * Jail notification now ends when escaping from the jail
 * Downed interface now displays the name of the player who last damaged you
 * Fixed Marcus Francois' clothing shop inventory