Update 10

Another update that brings us closer to the next phase of the game. Expect these new boats to be glitchy. I wouldn't be surprised to see footage of a flying boat.


 * Added rowboats
 * Added canoes
 * Changed building wheel keybind to left Alt
 * Fixed player house window glass being fully opaque
 * Players can now build onto other party members' houses (probably)
 * Fixed player houses not getting fully destroyed when supporting props are taken down
 * Normal props placed inside player houses no longer decay
 * Wood logs can now be crafted into 2 (previously 1) planks
 * Added deployable lantern post
 * Unpacked bedrolls & tents will no longer despawn
 * Only a house owner (or a party member) may place props inside of a player house
 * Added a bunch of deployable house furnitures
 * Deployed chests will not decay as long as they have items inside them
 * Native items protected by the totem will no longer be lost when combat logging
 * Fixed native players receiving an extra hatchet when joining the game (maybe)
 * Fixed heavy FPS loss on lower-end PCs for players with bounties on their head
 * Bounty interface & item should now show the zone the tracked player is closest too rather than their last entered zone
 * Disabled interacting with permanent town houses when a handsaw is selected
 * Disabled decay visual effects on player house props
 * Added category tabs to building props wheel
 * Slightly reduced building time for all props
 * Enabled max height to player-built houses
 * Tweaked lots of other things related to building
 * Disabled interactions with items displayed on market stands
 * Doors (including fort gates) should no longer collide with terrain and other unwanted things 2 players can now sit on a bench
 * Cupboards and nightstands can now store items
 * Candles can now be extinguished
 * Added a new lantern
 * Added brooch jewelry
 * Added 2 new eyepatches
 * Added ability for HBC to increase bank space through reputation
 * Added new empty sleds to carry multiple carriable crates & chests
 * Tweaked backsword stats & carbine reload time has been reduced further
 * Disabled sprinting and jumping while applying a bandage
 * Added ability to decline revives when downed
 * Kentucky rifles can no longer have a bayonet attached
 * Added several new hair & facial hair options
 * Added ability to show or hide chat at any time
 * Added ability to pin any item to the center of the item wheel
 * Added ability to set party members as admins, who can invite and kick other non-admin players
 * Added new hair and facial hair options for colonists