Update 7

This update will enable the native role and some other stuff. This role is still a work in progress and you will notice that some features will be missing. Expect bugs. A lot of things changed in this update.

We’re also reducing the price of the game to 400 robux.


 * Added native role (PART ONE)
 * Added 6 craftable cosmetic hats
 * Added a fur cloak & hood.
 * Added animal leathers (processed from fur, used for new recipes)
 * Added leather dyes
 * Added harvestable fruit bushes around the southern part of the map
 * Added blackberries
 * Added strawberries
 * Added raspberries
 * Added crossbows, metal bolts and bolt quivers
 * Added sabre
 * Added new random gun sounds
 * Added light snow blowing in wind effect
 * Added deployable campfire & spit (works just like the campfire & grill but only requires wood logs)
 * Added bounty boards: Players can now interact with them to take and complete bounties
 * Added ability to drag animals (protip: yeet a rabbit by spinning your character then dropping it)
 * Short bandana can now be crafted
 * Changed blueberries model
 * Nerfed damage of all bows
 * Bows must now be drawn for an extra second to get full accuracy
 * Reduced respawn time to 5 seconds when downed in safezone
 * Downed screen now displays the reason for the respawn time (ae. inside safezone, bounty on head, etc.)
 * Decreased amount of arrows that can be put in a quiver
 * Slightly increased time to fill quiver If a sled & chest is inside a safezone, it can only be padlocked by its owner
 * Removed ability to store padlock keys to prevent players from accidentally storing them and losing access to their chest Items can no longer be stored in player remains
 * Player remains now disappear once fully looted
 * All shop items (except harvestable resources such as wood and ores) now slowly restock over time
 * Knapsacks now change size to represent the inventory space taken
 * Player characters now strictly load once they exit the menu. This should fix the issue where the menu breaks due to the characters respawning unexpectedly.
 * Blocked access to the HBC fort wall roofing and fixed hit detection issue
 * Added notification when attempting to hurt a safezoned player
 * Sitting on the barber chair will now lower the player's bandana
 * HBC handflags now display the bearer's division logo
 * Updated spear throwing animation
 * Dragging players (and now animals) no longer requires you to be crouched
 * Added craftable stone hatchet
 * Harvesting flax plants now places the flax leaves directly into your inventory
 * Tomahawks can now cut down trees (less efficient than axes)
 * Changed key to drag players to Y
 * Fixed fishing
 * Fixed barbershop making hair invisible for other players
 * Fixed animals emitting sounds when dead
 * Fixed mouse/camera staying locked after throwing a weapon
 * Fixed players getting kicked when joining because of fishing rods physics (hopefully)
 * Fixed non-native player characters occasionally having red skin
 * Fixed highlander hat and other equipment not being worn properly
 * Fixed bug where the bank would sometime let players deposit illegal items
 * Fixed bug where the character creation menu would display more matching names than there actually are