Update 1


 * Changed flintlock weapons stats to differentiate between eachother
 * Changed player corpse physics to slide less
 * Fixed transit ship slowing down tremendously in snowstorms
 * Fixed client-side bug where a flintlock weapon would animate fire when firing and immediately unequipping, without actually firing on the server
 * Fixed item dupes when getting confiscated items back after a jail sentence
 * Added debugs for an issue where the player cannot interact with things until they rejoin the game; We are planning to get this fixed as soon as possible
 * Fixed food removing hunger rather than increasing it in some cases
 * Fixed animation bug when a player appears to sprint in slow motion, or walk diagonally while walking straight forward
 * Fixed a bug where ranged weapons will go out of aiming when the player attempts to aim immediately after selecting the weapon
 * Edited St Paul Inn's contract descriptions
 * Added contracts to both James Bay and St Paul inns
 * Drawbridge now takes 10 seconds to lower and raise, and may only be either completely up, or completely down