Update 13


 * Added cannons
 * Added ability for colonists to have insurance for one of their weapons at a time for a cost per day.
 * Natives can now protect any of their weapons (still only one at a time). The protection can only last up to 3 days
 * Optimized the game graphics to gain higher FPS on all devices
 * Added tribal club
 * Added a craftable pistol holster
 * Added a pistol holster uniquely available in the store
 * Added new face art for females
 * Added ability to build sleds
 * Added game version of each running server in the islands & servers browser
 * Added a warning when a custom name for a craftable item is censored by Roblox in the crafting interface
 * Added several new checkered shirts, shirts with vests, and hunting tunics.
 * Added ability to switch between gamepad and keyboard & mouse while playing
 * Reworked how items are declared as lootable or unlootable (This brings no change to the game currently, but in a future update, some very early-game islands in the south will not have player looting, while some end-game northern islands will have more severe looting)
 * Lootable items will now be displayed as red when inside a safezone
 * Changed bandages category to the newly named category "Food, ingredients & healing" Increased pounds rewarded from treasure chests and increased odds of getting any other item
 * Decreased reload times of all weapons
 * Aiming cursors are now locked to the center of the screen for tablets and consoles
 * Added chat whispering button (toggle with V)
 * Updated chat bar to take the entire space when focused
 * Changed how brooches are positioned when a fur cloak is equipped
 * Changed all native clothing & hat items to be deposit-able in banks
 * Slightly extended St Paul and Home of the Spirits safezones
 * Hair and facial hair is now ignored by all projectiles (bullets, arrows, etc.)
 * Dramatically increased value of all fish
 * Increased building height limit for player houses
 * Increased integrity of player house props
 * Removed ability to deposit contracts in banks
 * Updated underwater sound effect
 * Added new ambient music
 * Added back ability to jump to uncrouch
 * Players can now do restricted actions such as dragging sleds, destroying props and carrying some items inside safezones owned by party members
 * Fixed players sometimes not being able to finish character customisation when their gender is set as female
 * Fixed climbing picks sometime levitating players while they are not climbing ice
 * Fixed bounty hunting board always displaying less than a minute left before obsolescence
 * Fixed visual bug on bolts that are attached to crossbows
 * Fixed misaligned body animation when aiming
 * Fixed players sometime being able to sprint when overencumbered
 * Fixed players sometime being kicked when climbing ice walls with climbing picks
 * Fixed players not being able to build furniture props on their house floor
 * Fixed running servers not updating bans that are over
 * Fixed players sometime getting kicked by the anti-exploit when joining the game
 * Fixed animations sometime getting stuck when unselecting an instrument (such as the fife)
 * Fixed safezone timers sometime not appearing due to desync issues
 * Fixed pinned tools not being selectable on touch screens
 * Fixed aiming camera sensitivity on tablets
 * Fixed clothing items being used by players to push other players around
 * Lots of other fixes and tweaks that I forgot to log