Update 7.4


 * Animals now reward bonus hunting experience based on their fur type
 * HBC members can now deposit illegal items in their bank
 * Added icons to dialog options that lead to showing an interface (shops, contracts, etc.)
 * Disabled market stands decaying over time
 * Decreased shop item restocking rate
 * Slightly reduced size of the dialog interface
 * Fishing rods can now be crafted at anvils
 * Removed ability to disassemble a chair while a player is seated on it
 * Increased map bounds to stop players from respawning without any penalty
 * The lute item now requires master woodworking instead of master smithing
 * Attempted to fix animals that stutter when moving around
 * Added camera shake effects for various combat situations and player integrity
 * Added slight depth of field effect when aiming
 * Disabled player interactions when a weapon is equipped outside of a safe-zone
 * Fixed fruit bushes showing wrong fruits
 * Fixed players getting kicked by anti exploit when being dragged
 * Fixed a variant of invincibility bug
 * Fixed players being able to avoid heat loss when swimming by jumping at the right moment
 * Fixed bug related to displaying stackable items on a market stand
 * Fixed some players not being able to deploy market stands
 * Tweaked profession interface interactivity
 * Fixed many other bugs
 * Fixed weapon aiming bug occuring when double clicking
 * Fixed market stands not being able to display clothing items
 * Fixed tons of item animations not playing properly (most commonly bandages, melee blocking, melee charging, etc)
 * Fixed cartridge showing on charleville musket at the wrong time
 * Fixed latency when selecting an item
 * Fixed aiming getting stuck when letting go of the mouse at a specific time
 * Fixed item transition jankiness (such as spamming aiming)
 * Fixed items not being attached to the player properly (hopefully for real this time)
 * Fire arrows are now lit by default
 * Primary combat items now have a predestined spot on the item selection wheel
 * Added visual feedback when attempting to do an action for which a player does not have the required stamina
 * Showing the item wheel no longer unselects your tool
 * Added ability to offer/revoke multiple stackable items at a time when trading
 * Disabled reloading and at-ease while aiming
 * Hatchets and tomahawks now take the melee weapon slot
 * Entering a safe-zone now ends any anti-combat logging phase
 * Fixed boarding axe and war axe animations